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AD&D Skills, Modifiers, and Probability in Play..

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Manage episode 445137798 series 2330792
Innhold levert av The Evil Dungeon Master. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av The Evil Dungeon Master eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du fĂžlge prosessen skissert her https://no.player.fm/legal.

Today's podcast has us looking at Dragon Magazine #68, on page 82, an article titled, "You've Always Got a Chance..." -- This Article goes on to tell you how to take the ability score based on the situation, multiply it by 5 to get a percentage chance of success.

Highlights -đŸ›Ąïž

  1. Orc Attack: Orcs battering down the door create immediate tension.
  2. Thief’s Escape: The thief climbs to safety on a ledge.
  3. Rope Toss: The thief throws a rope to the fighter below.
  4. DM’s Dilemma: The DM must assess the fighter’s chances of success.
  5. Success Probability: Guidelines for determining success based on character abilities.
  6. Skill Breakdown: Analyzing actions into steps and associated skills.
  7. Modifiers Matter: Adjusting probabilities based on situational factors.

  continue reading

244 episoder

Artwork
iconDel
 
Manage episode 445137798 series 2330792
Innhold levert av The Evil Dungeon Master. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av The Evil Dungeon Master eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du fĂžlge prosessen skissert her https://no.player.fm/legal.

Today's podcast has us looking at Dragon Magazine #68, on page 82, an article titled, "You've Always Got a Chance..." -- This Article goes on to tell you how to take the ability score based on the situation, multiply it by 5 to get a percentage chance of success.

Highlights -đŸ›Ąïž

  1. Orc Attack: Orcs battering down the door create immediate tension.
  2. Thief’s Escape: The thief climbs to safety on a ledge.
  3. Rope Toss: The thief throws a rope to the fighter below.
  4. DM’s Dilemma: The DM must assess the fighter’s chances of success.
  5. Success Probability: Guidelines for determining success based on character abilities.
  6. Skill Breakdown: Analyzing actions into steps and associated skills.
  7. Modifiers Matter: Adjusting probabilities based on situational factors.

  continue reading

244 episoder

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