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Innhold levert av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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#263 Old World: Sorting Through Feedback

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Manage episode 303132322 series 2920334
Innhold levert av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Soren returns to the show with Dirk and David for the third and final episode in this mini-series on his game Old World. They talk about the reception for Old World now that it’s been released, the narrative elements of the event system that became important to the design, and how other systems were finalized through feedback from a lengthy early access period. Additionally, Soren discusses his relationship with the 4x genre—starting out working on the Civilization series and eventually returning to the genre to make Old World. And finally, the trio briefly talks about the future of 4x games.

  continue reading

314 episoder

Artwork
iconDel
 
Manage episode 303132322 series 2920334
Innhold levert av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Soren returns to the show with Dirk and David for the third and final episode in this mini-series on his game Old World. They talk about the reception for Old World now that it’s been released, the narrative elements of the event system that became important to the design, and how other systems were finalized through feedback from a lengthy early access period. Additionally, Soren discusses his relationship with the 4x genre—starting out working on the Civilization series and eventually returning to the genre to make Old World. And finally, the trio briefly talks about the future of 4x games.

  continue reading

314 episoder

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